
Toss the Caber
A long pine caber stands upright on the sunny heavy-events corner of the field. Anyone can play it the moment they arrive, and its free round gets stronger with every toss.
A thick hemp rope stretches across a mown lane beside the striped marquee. The calmest event of the day: when a paid spin pays nothing, the wilds dig in and the team gets one more pull for free.
The games cost nothing and always will. Your account holds your 100,000 coins, favourites, level and daily missions from visit to visit — and lets us confirm you are 18 or over before your first spin.
Only virtual coins. No real-money gambling, no prizes of real-world value and no in-app purchases. 18+.
The Long Pull is a slow, steady contest built for long sessions without big jolts. Most of its value sits with the ribbon pegs, grip gloves and oatcake tins, so modest wins keep coming along the rope. A Rope Roundel can replace any symbol apart from the Judge Whistle. Whenever a paid spin brings home nothing, the team digs its heels in: every wild holds its ground and the rest of the reels spin again at no cost. Three whistles anywhere start ten free spins; four blasts of the whistle mean fifteen, five blasts mean twenty-five, and whistles heard mid-round lengthen it further.
Dig In. After a paid spin that wins nothing, each Rope Roundel wild holds its ground and every remaining position is spun again once, free.
Every event on this field is played with free virtual coins. There is no real-money gambling, no win is worth anything in the real world, and no in-app purchases exist. A random number generator produces each result, and earlier spins never shape the next.
Measured by running this page's own engine for 5,000,000 spins: coin RTP 96.4%, hit frequency 46.9%, free spins about once in 124 spins, a win of 10x your stake or more about once in 113 spins. Coin figures only — no money is staked or returned.
Sign in, walk down to the rope lane by the marquee and pick a stake.
Spin. Rope Roundel wilds copy any symbol except the Judge Whistle; after a fruitless paid spin they keep their grip while the other reels spin again for free.
Three Judge Whistles anywhere start ten free spins, rising to fifteen with four whistles and twenty-five with five.
Players who want a relaxed, even contest with lots of small returns and a free second pull whenever a spin comes up empty.
The smoothest balance on the field. Little wins keep arriving, and the extra pull after a blank spin takes the sting out of slow patches.
| Symbol on the event reel | Five of it in a row on one line | Equal to this much of the whole stake |
|---|---|---|
| 4,500× line bet | 180× your stake | |
| 2,200× line bet | 88× your stake | |
| 1,100× line bet | 44× your stake | |
| 650× line bet | 26× your stake | |
| 440× line bet | 17.6× your stake | |
| 260× line bet | 10.4× your stake |
The five card ranks (10 to A) pay the least. Three Judge Whistles anywhere open the free round. Full values for three and four of a kind are in the paytable.
Any paid spin that pays nothing. Any wilds on view hold their ground and the remaining positions spin again, free.
No. It only follows paid spins; the free round runs without it.
No. Whistles are scatters, and wilds on this field never replace scatters.
Missions refresh daily and count at every event. You can ignore them entirely.

A long pine caber stands upright on the sunny heavy-events corner of the field. Anyone can play it the moment they arrive, and its free round gets stronger with every toss.

Pipers play on the battlements of the castle on the ridge as the sun goes down. The boldest world on the field, where a near miss on the beacons can send the last reel round again.
Enjoy the games, and walk off the field once the enjoyment fades. Settle on a time limit first and pause every so often. If gambling of any sort is causing you difficulty, call the National Gambling Helpline, free and confidential, on 0808 8020 133 at any time of day or night, or go to GamCare and BeGambleAware. The full picture is in our responsible play policy.
Entry to Highland Games Field is for adults, 18 and older. The coins in each game are virtual, have no monetary value and cannot be bought, sold, withdrawn or exchanged. The field has no coin stall and no payment page, offers no prizes of real-world value, and success here does not imply future success at real-money gambling.
Free and confidential gambling support, open round the clock: National Gambling Helpline 0808 8020 133 · BeGambleAware · GamCare · Our rules for playing responsibly
The tally is shared by all three events. With a free competitor number every one of them opens up, and your coins, favourites, level and daily missions are still on the results board next time.
Not ready? Spin the open world, Toss the Caber — no email needed.